Martin LJ Getting Started Guide - 2 |
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| Saturday, 19 November 2005 15:04 | |||||||||||||||||||||||||||||||
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Martin LJ getting started guide by Len Woelfel This is a supplement to help users of Martin’s LightJockey program, a software-based DMX control system. This will be posted in installments to this site on an intermittent basis. First and foremost you should read the help menu with the software, and the user manual, available at ftp://ftp.martin.dk/Controller/Lightjockey/lj-Help.pdf You can also find a user forum at http://www.martin.com/forum/forum.asp?FORUM_ID=14 Whether you are a new user or an experienced hand, I hope you find something of value here. Also, since there is no pre-defined list of topics, please feel free to contact me with input or questions and I will try to respond here. This section is designed to clarify some of the terms used with LightJockey. You may find that some terms are used the same way as with other controllers, and that some take on a different meaning here. So keep this list handy. Also, I’ll likely add to the list as time goes on, so check back for any updates.
Programming StylesLightJockey can be used in a lot of different ways. I’ve broken them down into some basic categories, and named them. How you choose to use LightJockey is entirely up to you. In fact, you may use a combination of all different programming styles. On The Fly: As the name implies, doing everything live. No saving, no calling cues, no set list, just grab fixtures and go. Obviously, the shortest route to running a lighting system. The downside is that nothing is saved for your future use. If you never use the same lights at the same addresses this is a simple way to work, but may waste time if you use the same or similar rig over and over. Single Sequence: This choice has all fixtures and attributes saved into a single sequence, and only one sequence is running at a time. For a short show, with few requirements, this may be an option, but does not offer much flexibility in terms of looks and palettes, as each one has to be re-created for each new sequence. One Active Cue: Done by combining and saving multiple sequences into one cue. While taking longer to set up initially, ends up saving time in the long run and offers more flexibility. Transparent Cues: A concept that is more complex but offers even more flexibility than One Active Cue. This will be explained further in a later update. CueList: Combining a list of cues to be triggered in a specific order. Triggering can occur by methods such as time code, a cd track, or by user input. Ideal when using with a structured show, such as a theatrical production, where the cues are laid out in advance. All these methods can be used in any combination. One can run an Active Cue, and then grab one light and make changes to it One The Fly. Or one can run a set of Transparent Cues, then activate a Single Sequence, then edit that sequence On The Fly, and either save it to the Single Sequence, or save it as a new sequence, or clear it out and discard any changes. The possibilities are endless. Next, we’ll take the fixtures you previously set up and start programming them in different ways.
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